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The Making Of: Eternal Darkness: Sanity's Requiem - 'Getting Nintendo to Sign Off on Game Elements Was Difficult'

0 points · first seen 13h ago · 1 outlet · 0 comments

The creation of a spooky GameCube classic. Out of all gaming genres, horror is the one that few would directly associate with Nintendo. After all, its flagship titles largely use brilliantly chirpy and loveable characters in settings that maintain a family-friendly approach and mass appeal. But throughout its history, Nintendo has never been one to shy away from experimentation. And whilst the… — Time Extension

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  1. Time Extension first The Making Of: Eternal Darkness: Sanity's Requiem - 'Getting Nintendo to Sign Off on Game Elements Was Difficult' 13h ago

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